Real-Time 3D Graphics with WebGL 2在线阅读

Real-Time 3D Graphics with WebGL 2

Farhad Ghayour Diego Cantor

计算机网络 / 网络与通信 · 8.5万字

Ashighlyinteractiveapplicationshavebecomeanincreasinglyimportantpartoftheuserexperience,WebGLisauniqueandcutting-edgetechnologythatbringshardware-accelerated3Dgraphicstotheweb.Packedwith80+examples,thisbookguidesreadersthroughthelandscapeofreal-timecomputergraphicsusingWebGL2.Eachchaptercoversfoundationalconceptsin3Dgraphicsprogrammingwithvariousimplementations.Topicsarealwaysassociatedwithexercisesforahands-onapproachtolearning.Thisbookpresentsaclearroadmaptolearningreal-time3DcomputergraphicswithWebGL2.Eachchapterstartswithasummaryofthelearninggoalsforthechapter,followedbyadetaileddescriptionofeachtopic.Thebookoffersexample-rich,up-to-dateintroductionstoawiderangeofessential3Dcomputergraphicstopics,includingrendering,colors,textures,transformations,framebuffers,lights,surfaces,blending,geometryconstruction,advancedtechniques,andmore.Witheachchapter,youwill"levelup"your3Dgraphicsprogrammingskills.Thisbookwillbecomeyourtrustworthycompanionindevelopinghighlyinteractive3DwebapplicationswithWebGLandJavaScript.

品牌:中图公司

出版社:Packt Publishing

本书数字版权由中图公司提供,并由其授权上海阅文信息技术有限公司制作发行

本书是精排版书籍

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